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Production Rendering Design and Implementation

上传者: 2021-04-18 04:06:36上传 ZIP文件 6.15MB 热度 25次
This book on rendering considers REAL rendering systems,integrating complex geometry, procedural shading, and globalillumination. It is edited by Ian Stephenson, but each chapter has beenwritten by a software developer currently working on commercialrendering software. It includes contributions from Mark Elendt(SideFX), Rick LaMont(DotC), Scott Iversion(SiTeX Graphics), PaulGregory(Aqsis), Jacopo Pantalioni(LightFlow), and Matthew Bentham(ART). You can order (or just get more info) from the Springer web site. It's also available through amazon, and all good bookshops.
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码姐姐匿名网友 2025-04-08 20:21:23

这正是我需要的书没有之一

码姐姐匿名网友 2025-04-09 02:36:22

averyclassicbook!

码姐姐匿名网友 2025-04-08 16:20:47

这书正版的纸质书我记得要1千3,看完基本就知道怎么写一个产品级的离线渲染器了。

码姐姐匿名网友 2025-04-09 00:32:51

Thisissohelpful...Thisbooksells120dollarsinamazon.Iwanttousethistocreatemyownrenderer.