RealTime 3D Rendering with DirectX and HLSL
Thisstep-by-steptextdemystifiesmoderngraphicsprogrammingsoyoucanquicklystartwritingprofessionalcodewithDirectXandHLSL.ExpertgraphicsinstructorPaulVarcholikstartswiththebasics:atouroftheDirect3Dgraphicspipeline,a3Dmathprimer,andanintroductiontothebesttools
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