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GPU Pro: Advanced Rendering Techniques (1/3)

上传者: 2018-12-28 10:43:31上传 RAR文件 49MB 热度 49次
Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Exampl e programs and source code can be downloaded from the book's CRC Press web page. e programs and source code can be downloaded from the book's CRC Press web page.
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码姐姐匿名网友 2018-12-28 10:43:31

learning GPU to use opengl better

码姐姐匿名网友 2018-12-28 10:43:31

很好的资源GPU方面的资料很少

码姐姐匿名网友 2018-12-28 10:43:31

扫描版的,感谢分享,但建议下非扫描版的

码姐姐匿名网友 2018-12-28 10:43:31

可用!比较清晰!

码姐姐匿名网友 2018-12-28 10:43:31

下载完三个文件,加压可用

码姐姐匿名网友 2018-12-28 10:43:31

I'm learning GPU programming right now and this seems to be interesting.

ice67335 2025-01-08 17:39:00

learning GPU to use opengl better