Building an Application with Native Plugin for iOS
创建一个有本地插件的iOS应用
Define your extern method like:
定义extern方法如下:
[DllImport ("__Internal")]
private static extern float FooPluginFunction ();
Switch the editor to iOS platform
切换编辑器为iOS平台
Add your native implementation to the generated XC
用起来比较麻烦,不过比较早了
没有代码,大家不要下了
跟宝石迷阵功能还是差很多,也很好了 ,就是代码没注释,看的难
Building an Application with Native Plugin for iOS 创建一个有本地插件的iOS应用 Define your extern method like: 定义extern方法如下: [DllImport ("__Internal")] private static extern float FooPluginFunction (); Switch the editor to iOS platform 切换编辑器为iOS平台 Add your native implementation to the generated XC