Developing Games in Java
Part I. Java Game FundamentalsChapter 1. Java ThreadsChapter 2. 2D Graphics and AnimationChapter 3. Interactivity and User InterfacesChapter 4. Sound Effects and MusicChapter 5. Creating a 2D Platform GameChapter 6. Multi-Player GamesPart II. 3D Graphics and Advanced Techniques Chapter 7. 3D GraphicsChapter 8. Texture Mapping and LightingChapter 9. 3D ObjectsChapter 10. 3D Scene Manageme nt Using BSP TreesChapter 11. Collision DetectionChapter 12. Path FindingChapter 13. Artificial IntelligenceChapter 14. Game ScriptingChapter 15. Persistence—Saving the GamePart III. Tuning and Finishing Your Game Chapter 16. Optimization TechniquesChapter 17. Creating Game Art and SoundsChapter 18. Game Design and the Last 10%Chapter 19. The Future非常不错的用Java开发游戏的书,至今我只找到两本用Java开发游戏的好书,这是其中之一。
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用户评论
还算不错的学习资料, 虽然用不太着了
Very Interesting and comprehensive book!
非常好的资源,强力推荐
还算不错的学习资料
这个还算不错的学习资料
不错 如果是pdf的就更好了。 你说的另一本应该是killer game programming吧?呵呵
非常好的资源,强力推荐!
英文版,表示有压力
挺有意思,学习了。